Search found 119 matches
- Tue Jul 19, 2016 4:36 pm
- Forum: General Forum
- Topic: 4DO website moves - July 19th, 2016
- Replies: 0
- Views: 42596
4DO website moves - July 19th, 2016
All 4DO web content is moving to a new web host! I intend to pull the final switch on July 19th, 2016. Benefits include: * Faster performance * All related technologies (WordPress, PhpBB, and MediaWiki, MySQL) are now up-to-date. Various work performed: * User accounts migrated, along with their pas...
- Mon Jan 26, 2015 7:25 pm
- Forum: General Forum
- Topic: 4DO Works Great!
- Replies: 2
- Views: 13882
Re: 4DO Works Great!
I agree OldMan (same as the player on Black Ops Array 24/7 server in London?) I just found this emulator and was able to play Road Rash again, and it was great 8-) This is an old thread, but I always enjoy hearing of successful 3DO nostalgia missions. I'm happy to have helped! :D I never did beat R...
- Mon Jan 26, 2015 7:18 pm
- Forum: General Forum
- Topic: Linux support
- Replies: 2
- Views: 16663
Re: Linux support
Hello, I'm an aspiring C programmer - I was wondering how difficult it would be to change the emulator over from all the proprietary MS utilities to something more portable. I've worked with C, C++ and OpenGL a little bit, and I've used solely Linux for over half a decade, so I could certainly help...
- Mon Jan 26, 2015 7:01 pm
- Forum: General Forum
- Topic: Slayer 4DO BlackScreen=Win?
- Replies: 1
- Views: 11131
Re: Slayer 4DO BlackScreen=Win?
I've played through Slayer, using the 4DO with 2 different characters. Repeated load states, actual save states, and so on. Every time i defeat the giant demon in the last level of a dungeon, my character floats up into blackness and the game freezes. It's anti-climatic at best... I'm sure this isn...
- Sun Sep 08, 2013 5:18 pm
- Forum: General Forum
- Topic: disclosing 4DO
- Replies: 3
- Views: 17191
Re: disclosing 4DO
Wow! I love it!
Thanks so much for the additional interest! I'm happy to see the emulator used.
Thanks so much for the additional interest! I'm happy to see the emulator used.
- Thu Apr 11, 2013 2:23 am
- Forum: Beta Versions
- Topic: 1.3.2.2 beta
- Replies: 11
- Views: 304317
Re: 1.3.2.2 beta
I've posted a new version of the beta. This time it's up on sourceforge. If you find problems let me know, otherwise I'll release it soon.
- Wed Apr 03, 2013 4:42 am
- Forum: Beta Versions
- Topic: 1.3.2.2 beta
- Replies: 11
- Views: 304317
Re: 1.3.2.2 beta
thank you for looking into this johnny. i wish i could report back a success but no go on this end. i cut and pasted the exact code you posted into input file but it didn't seem to work. pressing escape simply took the emu out of FS. but no big deal. i use freedowrapper to exit with ESC and that's ...
- Tue Apr 02, 2013 6:10 am
- Forum: Beta Versions
- Topic: 1.3.2.2 beta
- Replies: 11
- Views: 304317
Re: 1.3.2.2 beta
For a few reasons, it would be a bit hard to change the emulator over to make all key bindings work that way. But I think there's a solution in the meantime, which I've tried out: Assign some arbitrary binding to ConsoleExit, then you can change it to Escape manually! Edit Settings\JohnnyInputBindin...
- Tue Apr 02, 2013 3:31 am
- Forum: Beta Versions
- Topic: 1.3.2.2 beta
- Replies: 11
- Views: 304317
Re: 1.3.2.2 beta
hey johnny, love it, thanks for the added features, especially the ability to pick which key exits the emulator, makes it much more front end user friendly. one small hiccup, when trying to set a key, you have 'ESC' set to exit the key binding so we're unable to set the 'ESC' key to exit the emu wh...
- Sun Mar 31, 2013 3:52 am
- Forum: Beta Versions
- Topic: 1.3.2.2 beta
- Replies: 11
- Views: 304317
Re: 1.3.2.2 beta
By the way I uploaded a second copy of hte beta at 10:30pm CST that includes the emulation notification messages.