Starfighter Audio Issues
Posted: Tue Jan 05, 2016 2:51 pm
Glad to see there is still work on this project... I have a 3DO with Mnemo's USB mod, which is awesome... but thanks to 4DO's ability to increase CPU speed and enhanced resolution rendering, I prefer to play using a PC now.
Maybe the one and only issue I've noticed is on, unfortunately what I consider 3DO's best game: Starfighter.
When flying at maximum speed, the audio for the afterburners becomes extremely shrill. It also occurs when decelerating from a high speed.
It's odd... it almost sounds like another audio channel is kicking in, but it's very different in pitch than the others, or from the game run on a classic 3DO.
Hope this can someday be remedied.
Thanks again for all your work and dedication on this project. You guys are brilliant.
Shaun
Maybe the one and only issue I've noticed is on, unfortunately what I consider 3DO's best game: Starfighter.
When flying at maximum speed, the audio for the afterburners becomes extremely shrill. It also occurs when decelerating from a high speed.
It's odd... it almost sounds like another audio channel is kicking in, but it's very different in pitch than the others, or from the game run on a classic 3DO.
Hope this can someday be remedied.
Thanks again for all your work and dedication on this project. You guys are brilliant.
Shaun