Corpse Killer game breaking bug + more
Posted: Mon Feb 15, 2016 11:47 pm
Hi. Just thought I'd post about a rather odd bug that renders Corpse Killer unplayable:
In the shooting sections (i.e. the gameplay), only one type of zombie appears, and they all appear walking directly towards you. On an actual 3DO, multiple types of zombies spawn and they can either walk towards you, fly towards you, or walk horizontally across the screen. As well as making the game painfully boring, 4DO's bug is game breaking as the boss zombies never appear, so it's impossible to finish.
Out of 4DO, 3DOPlay, and Phoenix, the game only works correctly in 3DOPlay, so I'm assuming it's doing something a little unusual.
Oh, and I might as well mention a small bug in Rise of the Robots (I like crap games). On the menu screen, the Cyborg sprite animates whenever you change a selection. However, it also disappears at the end of it's animation cycle for a frame or two. Or perhaps it's at the beginning of its still frame, as although the sprite doesn't animate, it does the same thing if you press left or right at the main menu: the sprite blinks.
Thanks for the new release by the way!
In the shooting sections (i.e. the gameplay), only one type of zombie appears, and they all appear walking directly towards you. On an actual 3DO, multiple types of zombies spawn and they can either walk towards you, fly towards you, or walk horizontally across the screen. As well as making the game painfully boring, 4DO's bug is game breaking as the boss zombies never appear, so it's impossible to finish.
Out of 4DO, 3DOPlay, and Phoenix, the game only works correctly in 3DOPlay, so I'm assuming it's doing something a little unusual.
Oh, and I might as well mention a small bug in Rise of the Robots (I like crap games). On the menu screen, the Cyborg sprite animates whenever you change a selection. However, it also disappears at the end of it's animation cycle for a frame or two. Or perhaps it's at the beginning of its still frame, as although the sprite doesn't animate, it does the same thing if you press left or right at the main menu: the sprite blinks.
Thanks for the new release by the way!