paubi, I am unable to get the lightgun support working in FreeDO. I changed the first line in the box to...
Joy,Mouse,*lightgun,
but after I apply it the third box changes to
lightgun=Empty
I believe that my 3rd box is incorrect? What does yours say? I don't even get a cursor or anything different. I wanted to test it out to see if it was actually doing lightgun or mouse support. If the cursor for the game was moving i believe it is actually mouse support. At this point I would just like to see it working since you got it working. That config for FreeDO is ultra confusing....
EDIT: I notice that if you hit F2 for mouse lock that it will actually emulate the mouse. It brings up a red cursor and the mouse moves the in-game cursor too on american laser games titles. This is definitely not light gun support if I have to use the Mouse lock option.
EDIT2: Ok I figured out lightgun support in FreeDO 2.1. The first line is actually the connected devices. When playing games with the lightgun, you would not have a Joypad and a mouse connected to the 3DO. This was confusing the crap out of the machine or something. I put in JUST *lightgun. Then I still had to use the mouse lock option (F2) to bring up the red cursor. NOW, in the american laser games titles I was getting the marks that show up on screen when you fire at the screen with a gun. And it was no longer emulating the mouse. In order for it to be accurate, I had to turn on the interpolation option under video.
Johnny, here is something interesting...according to this translated page...
http://translate.google.com/translate?s ... 59&act=urlthe first few things on a line for the FreeDO controller config are supposedly signals (coming from the controller?) but for the config for the mouse the signals translate out to 0,1,0,0,1,0,0,1 according to that page...
p - generates a signal level of VCC - '1 '
a - generates a signal level of GND - '0 '
Might this itself be a clue to getting mouse support?